[Ipopt] IPOpt windows binaries runtime libs: /MT /MTd /MD /MDd
Teeter, Chuck
cteeter at Suncor.com
Wed Sep 22 17:47:45 EDT 2010
Sorry for the confusion on the VS2008 General Notes. I should have use '/MTd' rather than '/MD' for the static debug version of Ipopt. My main point was to avoid the mixing of release and debug runtimes as Damien mentions below.
________________________________
From: ipopt-bounces at list.coin-or.org [mailto:ipopt-bounces at list.coin-or.org] On Behalf Of Damien
Sent: Wednesday, September 22, 2010 3:20 PM
To: ipopt at list.coin-or.org
Subject: Re: [Ipopt] IPOpt windows binaries runtime libs: /MT /MTd /MD /MDd
Justin,
/MD means link for the C/C++ release, runtime dlls (msvc... dlls etc). /MDd means link for the C/C++ debug, runtime dll (msvc...d dlls). /MT means link the C/C++ release, runtime static library (libc.... libs etc). /MTd means link the C/C++ debug, runtime static library (libc...d libs).
If the notes say release is /MT and debug is /MD, that's linking static release libraries on a release build, and dynamic release dlls on a debug build. That's a bit unusual, and won't always work well on a debug build, depending on how exceptions or errors are handled.
It's generally not a good idea to mix debug and release runtimes, and sometimes you can get weird link errors mixing static lib and dll runtimes, so use only /MT or only /MD everywhere for release, and only /MTd or only /MDd everywhere for debug. You can't control what third parties do with their code though. I generally do /MD or /MDd for the runtimes, because the dll is only loaded once, no matter how many times it's linked to from anyone's library.
Damien
On 21/09/2010 9:56 AM, Vallon, Justin wrote:
The wiki https://projects.coin-or.org/Ipopt/wiki/CompilationHints ... Windows VS2008 ... General Notes says that release binaries are built with /MT and debug are built with /MD.
For debug C++ code, shouldn't I be using /MDd or /MTd in my application? Can I mix my /MTd or /MDd code with Ipopt /MD?
I looked at the win32/debug/Ipopt.dll, and I don't see a dependency on any VS DLLs. Maybe debug is /MTd?
--
-Justin
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