[FlopCpp] Which MP_model statement?
Michal Kaut
mail at michalkaut.net
Mon Jun 11 02:35:38 EDT 2007
Hello,
I looked at the FlopC++ examples and found (at least) four different
ways of defining an MP_model object. Is there any difference between
these methods, esp. in compilation/runtime speed?
Is there a recommended way of doing things or, put it different way, are
some of the examples "cleaner" than others?
1. (for ex. coex.cpp): Using statement
MP_model::getDefaultModel().setSolver(new OsiCbcSolverInterface);
at the beginning of the file. No ".add" statements are needed - and
indeed possible, since the object does not have a name(?)
2. (for ex. ampl.cpp): Using statement
MP_model &model = MP_model::getDefaultModel();
Like before, except that the object has a name.
3. (for ex. bid.cpp): Using statement
MP_model bid(new OsiCbcSolverInterface);
at the start of the file. Like 2., except that it uses a different
constructor(?)
4. (for ex. aircraft.cpp): Using the same construction as in 3., i.e.
MP_model m1(new OsiCbcSolverInterface);
but this time AFTER the definitions of variables and constraints. In
this case, all the constraints have to be added using ".add()".
I have also noticed that in this case, all the constraints are reported
twice (during the runtime, to stdout).
Thanks a lot in advance.
Regards,
Michal Kaut
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