[Flopcpp] FYi, I'm working on a MSVC8 port....
Darla and Philip Walton
hpwalton at comcast.net
Tue May 23 21:08:47 EDT 2006
Hi,
I'm in the midst of an MSVC port. I have a compile working, but the runtime is still broken.
The initialization of any unitialized data (pointers, etc.) is causing me a pain. I suspect it's due to
the fact that g++ initializes pointers to NULL by default, where MSVC does not.
Anyone know any magic around that? Or any other gotchas I can expect?
This forces me to create constructor initializers for several objects which don't have one for free....
I hope to get back on this in the next few days.
Philip
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